CCAA BaseballCentral Coast Athletic Association
Spring 2026
2027 Team Projections ADV
Returning production model · CCAA-calibrated

These are returning-production projections at the team level: the model estimates each program's 2026 talent, works out how much of that production graduates, applies a growth curve to the players who come back, and assumes departing production is partially replaced. It reads one season of aggregate output, which is a different and coarser thing from the player model in the Players tab.

The growth factors in step 3 below are still the reasoned values this page launched with. The four-season archive can now measure them directly, and the Players tab does. Reconciling the two is the next job on this page.

Every input is CCAA-calibrated. WAR comes from the same oWAR and pWAR figures used across the site, which recalibrate to league average on every page load. A projection is a central estimate, not a prediction of what will happen.

Team Projections
Projected 2027 Finish
Ranked by projected winning percentage
Returning % is share of 2026 playing time
coming back, not share of WAR
Top Returning Hitters
Top 5 Returning Hitters ADV
Ranked by 2026 oWAR
Top 5 Returning Pitchers ADV
Ranked by 2026 pWAR
Top Returner by Team
Best Bat and Best Arm Coming Back
One hitter and one pitcher per program
A two-way player can lead both columns
and is marked as such
Methodology
How These Are Built
Five steps · all constants shown
1
Estimate 2026 talent. Each team gets two independent reads: its actual winning percentage (ties count as half a win, NCAA convention) and a WAR-based estimate that starts from a replacement-level team and adds the total oWAR and pWAR its players produced.
WAR win% = .300 + (total WAR × scale ÷ games)
The scale factor is not assumed. It is solved for on every page load so that league-wide WAR reproduces league-wide wins above replacement, which keeps the WAR estimate on the same footing as actual results. Current value: . The two are blended, then regressed toward .500. Regression is the honest admission that a 20-game high school season is a small sample.
2
Split returning from departing. Seniors leave; freshmen, sophomores and juniors return. Players with no listed class year are treated as departing, which is the conservative assumption.
3
Grow the returners. High school players improve year over year, and younger ones improve fastest. Returning WAR is multiplied by a class-based growth factor: freshmen ×1.35, sophomores ×1.25, juniors ×1.10. These are reasoned starting values, not empirically derived, and are the single most replaceable assumption in the model.
4
Replace what graduated. Programs reload at different rates. The model assumes 45% of departed WAR is replaced, scaled by program strength so stronger programs backfill better.
5
Convert to a record. Projected WAR becomes a winning percentage, blended once more with the regressed 2026 talent estimate, then applied across a season of , the league median in 2026. A final zero-sum correction shifts every team so the conference averages .500, since the CCAA mostly plays itself and cannot collectively improve.
Known limitations. There are no park factors, no strength-of-schedule adjustment across the three leagues, no defensive component in WAR, and no accounting for incoming freshmen or transfers. Growth and reload rates are assumed rather than measured. All of these improve once a second season of data exists.